There is also a Zero series-style pause screen icon. There is now a Zero-branded title screen, stage select icon, get weapon portrait, buster weapon, and extra life icon. The canon Zero sprites of the time are applied.Sigma’s 4th fortress level plays Variable X.Central Highway’s music is replaced by Zero’s theme.They can also exit from the fortress stages at any time. The player can exit from every Maverick stage without finishing the level first.Flame Mammoth’s stage no longer changes and Spark Mandrill’s sub-boss is more formidable. Some bosses have new attacks and Doppelgängers. New energy pickups are granted to compensate for Zero’s ammunition costs. Slightly tougher enemy mobs are applied in several stages, as well as longer gaps to jump over. Roughly half of the stages were changed significantly.
To compensate for having half as much weapon energy, his attacks deal slightly more damage across the board. His level 4 buster can now penetrate shielded enemies such as Hoganmers and Mets. He jumps somewhat higher than X and has shots that reach slightly higher.
Zero has a new set of physics as well as damage and ammunition values.Mega Man X: Project Zero is a complete hack of Mega Man X that reworks much of the game’s graphics, gameplay, music, levels, and cutscenes to fully integrate Zero as the main character.